Searched refs:mDozeAmount (Results 1 – 5 of 5) sorted by relevance
65 return object.mDozeAmount;92 private float mDozeAmount; field in StatusBarStateControllerImpl153 return mDozeAmount; in getDozeAmount()158 return mDozeInterpolator.getInterpolation(mDozeAmount); in getInterpolatedDozeAmount()197 if (mDozeAmount == 0f || mDozeAmount == 1f) { in startDozeAnimation()209 mDozeAmount = dozeAmount; in setDozeAmountInternal()213 rl.mListener.onDozeAmountChanged(mDozeAmount, interpolatedAmount); in setDozeAmountInternal()
85 private float mDozeAmount = 0.0f; field in AmbientState217 return mDimmed && !(isPulseExpanding() && mDozeAmount == 1.0f); in isDimmed()285 if (mDozeAmount == 1.0f && !isPulseExpanding()) { in getInnerHeight()294 return (int) MathUtils.lerp(height, pulseHeight, mDozeAmount); in getInnerHeight()298 return mPulseHeight != MAX_PULSE_HEIGHT && mDozeAmount != 0.0f && mDarkAmount != 1.0f; in isPulseExpanding()507 if (dozeAmount != mDozeAmount) { in setDozeAmount()508 mDozeAmount = dozeAmount; in setDozeAmount()521 return mDozeAmount == 0.0f; in isFullyAwake()
56 private var mDozeAmount: Float = 0.0f variable in com.android.systemui.statusbar.notification.NotificationWakeUpCoordinator68 if (!value || mDozeAmount != 0.0f) {116 if (!visible && mNotificationsVisible && (mWakingUp || willWakeUp) && mDozeAmount != 0.0f) { in updateNotificationVisibility()146 mDozeAmount = eased in onDozeAmountChanged()147 mStackScroller.setDozeAmount(mDozeAmount) in onDozeAmountChanged()196 val amount = Math.min(1.0f - mVisibilityAmount, mDozeAmount) in updateDarkAmount()
62 private float mDozeAmount; field in LightBarTransitionsController81 mDozeAmount = mStatusBarStateController.getDozeAmount(); in LightBarTransitionsController()199 mApplier.applyDarkIntensity(MathUtils.lerp(mDarkIntensity, 0f, mDozeAmount)); in dispatchDark()227 mDozeAmount = eased; in onDozeAmountChanged()
89 private float mDozeAmount; field in LockIcon386 mDozeAmount = eased; in onDozeAmountChanged()415 int color = ColorUtils.blendARGB(mIconColor, Color.WHITE, mDozeAmount); in updateDarkTint()