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Searched refs:mDrawingBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h232 std::unique_ptr<Framebuffer> mDrawingBuffer; variable
DGLESRenderEngine.cpp425 mDrawingBuffer = createFramebuffer(); in GLESRenderEngine()
430 unbindFrameBuffer(mDrawingBuffer.get()); in ~GLESRenderEngine()
431 mDrawingBuffer = nullptr; in ~GLESRenderEngine()
451 return mDrawingBuffer.get(); in getFramebufferForDrawing()