Searched refs:mDrawingBuffer (Results 1 – 2 of 2) sorted by relevance
232 std::unique_ptr<Framebuffer> mDrawingBuffer; variable
425 mDrawingBuffer = createFramebuffer(); in GLESRenderEngine()430 unbindFrameBuffer(mDrawingBuffer.get()); in ~GLESRenderEngine()431 mDrawingBuffer = nullptr; in ~GLESRenderEngine()451 return mDrawingBuffer.get(); in getFramebufferForDrawing()