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Searched refs:mDrawingState (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp80 for (auto& handle : mDrawingState.callbackHandles) { in onLayerDisplayed()
95 mDrawingState.callbackHandles); in releasePendingBuffer()
97 mDrawingState.callbackHandles = {}; in releasePendingBuffer()
508 for (auto& handle : mDrawingState.callbackHandles) { in updateTexImage()
541 for (auto& handle : mDrawingState.callbackHandles) { in updateTexImage()
DLayer.cpp116 mDrawingState = mCurrentState; in Layer()
649 const State& s(mDrawingState); in isSecure()
915 mDrawingState = stateToCommit; in commitTransaction()
1229 const State& s(mDrawingState); in isHiddenByPolicy()
1235 auto zOrderRelativeOf = mDrawingState.zOrderRelativeOf.promote(); in isHiddenByPolicy()
1620 return mDrawingState.z; in getZ()
1625 const State& state = useDrawing ? mDrawingState : mCurrentState; in usingRelativeZ()
1635 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeTraversalList()
1651 const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState; in makeTraversalList()
1738 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeChildrenTraversalList()
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DSurfaceFlinger.cpp692 mDrawingState = mCurrentState; in init()
1291 mDrawingState.traverseInZOrder([&](Layer* layer) { in getLayerDebugInfo()
1539 mDrawingState.displays.clear(); in resetDisplayState()
1832 if (mDrawingState.colorMatrixChanged) { in calculateWorkingSet()
1833 display->setColorTransform(mDrawingState.colorMatrix); in calculateWorkingSet()
1874 mDrawingState.colorMatrixChanged = false; in calculateWorkingSet()
1938 mDrawingState.traverseInZOrder([&](Layer* layer) { in preComposition()
2052 mDrawingState.traverseInZOrder([&](Layer* layer) { in postComposition()
2158 for (const auto& layer : mDrawingState.layersSortedByZ) { in computeLayerBounds()
2193 mDrawingState.traverseInZOrder([&](Layer* layer) { in rebuildLayerStacks()
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DLayer.h308 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; } in isColorSpaceAgnostic()
617 inline const State& getDrawingState() const { return mDrawingState; } in getDrawingState()
837 State mDrawingState; variable
DColorLayer.cpp167 mCurrentDataSpace = mDrawingState.dataspace; in commitTransaction()
DBufferQueueLayer.cpp278 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions, in updateTexImage()
DBufferLayer.cpp153 mFlinger->mDrawingState.traverseInZOrder([&](Layer* layer) { in prepareClientLayer()
DSurfaceFlinger.h960 State mDrawingState{LayerVector::StateSet::Drawing};
/frameworks/native/services/surfaceflinger/tests/unittests/
DTestableSurfaceFlinger.h209 auto& mutableLayerDrawingState(sp<Layer> layer) { return layer->mDrawingState; } in mutableLayerDrawingState()
212 layer->mDrawingState.sidebandStream = sidebandStream; in setLayerSidebandStream()
324 auto& mutableDrawingState() { return mFlinger->mDrawingState; } in mutableDrawingState()