Searched refs:mEglFence (Results 1 – 9 of 9) sorted by relevance
78 ImageSlot() : mDataspace(HAL_DATASPACE_UNKNOWN), mEglFence(EGL_NO_SYNC_KHR) {} in ImageSlot()87 inline EGLSyncKHR& eglFence() { return mEglFence; } in eglFence()99 EGLSyncKHR mEglFence; variable
255 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()268 EGLSyncKHR mEglFence; member
223 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in onReleaseBufferLocked()289 mEglSlots[st.mCurrentTexture].mEglFence); in updateAndReleaseLocked()300 pendingRelease->fence = mEglSlots[st.mCurrentTexture].mEglFence; in updateAndReleaseLocked()506 EGLSyncKHR fence = mEglSlots[st.mCurrentTexture].mEglFence; in syncForReleaseLocked()536 mEglSlots[st.mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
182 mEglFence(EGL_NO_SYNC_KHR), in BufferSlot()213 EGLSyncKHR mEglFence; member
450 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()459 EGLSyncKHR mEglFence; member
219 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { in clearBufferSlotLocked()220 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence); in clearBufferSlotLocked()221 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; in clearBufferSlotLocked()
352 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in releaseBufferLocked()422 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()434 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence; in updateAndReleaseLocked()674 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()702 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
473 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()495 eglFence = mSlots[found].mEglFence; in dequeueBuffer()501 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()752 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; in attachBuffer()
444 mSlots[slot].mEglFence = eglFence; in releaseBuffer()