Searched refs:mFrameCallbacks (Results 1 – 3 of 3) sorted by relevance
338 mFrameCallbacks.swap(callbacks); in dispatchFrameCallbacks()372 mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(), in threadLoop()378 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { in threadLoop()396 erased = mFrameCallbacks.erase(callback); in removeFrameCallback()402 if (mFrameCallbacks.erase(callback)) { in pushBackFrameCallback()
158 std::set<IFrameCallback*> mFrameCallbacks; variable
1145 private ArrayList<Choreographer.FrameCallback> mFrameCallbacks = new ArrayList<>();1157 if (!mFrameCallbacks.contains(callback)) {1158 mFrameCallbacks.add(callback);1181 if (mFrameCallbacks.size() != 0) {1196 for (int i = 0; i < mFrameCallbacks.size(); i++) {1197 mFrameCallbacks.get(i).doFrame(SystemClock.uptimeMillis());