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Searched refs:mHasProtectedTexture (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLExtensions.h43 bool hasProtectedTexture() const { return mHasProtectedTexture; } in hasProtectedTexture()
69 bool mHasProtectedTexture = false; variable
DGLExtensions.cpp66 mHasProtectedTexture = true; in initWithGLStrings()