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Searched refs:mInjectionSyncFinished (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.h995 std::condition_variable mInjectionSyncFinished; variable
DInputDispatcher.cpp3025 mInjectionSyncFinished.wait_for(_l, std::chrono::nanoseconds(remainingTimeout)); in injectInputEvent()
3093 mInjectionSyncFinished.notify_all(); in decrementPendingForegroundDispatches()