Searched refs:mInvalidated (Results 1 – 4 of 4) sorted by relevance
60 private boolean mInvalidated = true; field in UserIconDrawable249 if (mInvalidated) { in draw()330 mInvalidated = false; in rebake()418 mInvalidated = true; in invalidateSelf()
51 bool mInvalidated; member60 mInvalidated(false) {} in InternalBuffer()67 mInvalidated = true; in invalidate()440 if (!iter->second->mInvalidated) { in handleReleaseBuffer()524 if (!bufferIter->second->mInvalidated) { in handleTransferResult()603 if (!bufferIter->second->mInvalidated) { in handleClose()633 if (!bufferIter->second->mInvalidated) { in handleClose()
165 bool mInvalidated; // TODO: implement member180 : mInvalidated(false), mHasCache(false), in ClientBuffer()182 (void)mInvalidated; in ClientBuffer()
764 private boolean mInvalidated; field in AccessibilityController.DisplayMagnifier.MagnifiedViewport.ViewportWindow798 mInvalidated = true; in ViewportWindow()862 mInvalidated = true; in invalidate()869 if (!mInvalidated) { in drawIfNeeded()872 mInvalidated = false; in drawIfNeeded()