Searched refs:mIsAbandoned (Results 1 – 8 of 8) sorted by relevance
60 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()122 if (mIsAbandoned) { in onFrameAvailable()226 if (mIsAbandoned) { in onBufferReleasedByOutput()255 if (!mIsAbandoned) { in onAbandonedLocked()258 mIsAbandoned = true; in onAbandonedLocked()
72 if (mCore->mIsAbandoned) { in requestBuffer()108 if (mCore->mIsAbandoned) { in setMaxDequeuedBufferCount()187 if (mCore->mIsAbandoned) { in setAsyncMode()256 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()365 if (mCore->mIsAbandoned) { in dequeueBuffer()524 if (error == NO_ERROR && !mCore->mIsAbandoned) { in dequeueBuffer()539 if (mCore->mIsAbandoned) { in dequeueBuffer()591 if (mCore->mIsAbandoned) { in detachBuffer()652 if (mCore->mIsAbandoned) { in detachNextBuffer()708 if (mCore->mIsAbandoned) { in attachBuffer()[all …]
290 if (mCore->mIsAbandoned) { in detachBuffer()489 if (mCore->mIsAbandoned) { in connect()512 mCore->mIsAbandoned = true; in disconnect()531 if (mCore->mIsAbandoned) { in getReleasedBuffers()628 if (mCore->mIsAbandoned) { in setMaxAcquiredBufferCount()
59 mIsAbandoned(false), in BufferQueueCore()
51 : mIsAbandoned(false), in MediaSync()600 && !mIsAbandoned && !mReturnPendingInputFrame) { in onFrameAvailableFromInput()609 if (mIsAbandoned) { in onFrameAvailableFromInput()723 if (mIsAbandoned) { in onBufferReleasedByOutput()771 if (!mIsAbandoned) { in onAbandoned_l()777 mIsAbandoned = true; in onAbandoned_l()
168 bool mIsAbandoned; variable
156 bool mIsAbandoned; variable
191 bool mIsAbandoned; variable