Home
last modified time | relevance | path

Searched refs:mMotionEventPool (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp582 for (size_t i = 0; i < mMotionEventPool.size(); i++) { in ~PooledInputEventFactory()
583 delete mMotionEventPool.itemAt(i); in ~PooledInputEventFactory()
597 if (!mMotionEventPool.isEmpty()) { in createMotionEvent()
598 MotionEvent* event = mMotionEventPool.top(); in createMotionEvent()
599 mMotionEventPool.pop(); in createMotionEvent()
614 if (mMotionEventPool.size() < mMaxPoolSize) { in recycle()
615 mMotionEventPool.push(static_cast<MotionEvent*>(event)); in recycle()
/frameworks/native/include/input/
DInput.h726 Vector<MotionEvent*> mMotionEventPool; variable