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Searched refs:mMsgQueue (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPoolThread.cpp27 while (mMsgQueue.size() >= maxMessages) { in write()
33 mMsgQueue.push(msg); in write()
40 while (mMsgQueue.size() == 0) { in read()
43 SoundPoolMsg msg = mMsgQueue[0]; in read()
44 mMsgQueue.removeAt(0); in read()
53 mMsgQueue.clear(); in quit()
54 mMsgQueue.push(SoundPoolMsg(SoundPoolMsg::KILL, 0)); in quit()
64 mMsgQueue.setCapacity(maxMessages); in SoundPoolThread()
DSoundPoolThread.h59 Vector<SoundPoolMsg> mMsgQueue; variable