Searched refs:mPlayerMessage (Results 1 – 1 of 1) sorted by relevance
59 return mPlayerMessage; in getPlayerMessage()64 if (mPlayerMessage != NULL) { in ~PlayerMessageWrapper()65 delete mPlayerMessage; in ~PlayerMessageWrapper()71 : mPlayerMessage(NULL) { } in PlayerMessageWrapper()74 if (mPlayerMessage == NULL) { in copyFrom()75 mPlayerMessage = new PlayerMessage; in copyFrom()77 mPlayerMessage->CopyFrom(*p); in copyFrom()80 PlayerMessage *mPlayerMessage; member