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Searched refs:mPreservedBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/ex/framesequence/jni/
DFrameSequence_webp.cpp197 mPreservedBuffer = new Color8888[canvasWidth * canvasHeight]; in FrameSequenceState_webp()
201 delete[] mPreservedBuffer; in ~FrameSequenceState_webp()
320 Color8888* prevBuffer = (frameNr == 0) ? outputPtr : mPreservedBuffer; in drawFrame()
346 prevBuffer, currBuffer, outputPtr, mPreservedBuffer); in drawFrame()
DFrameSequence_webp.h103 Color8888* mPreservedBuffer; variable