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Searched refs:mProducerEglContext (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGLToGL.h32 mProducerEglContext(EGL_NO_CONTEXT) { in SurfaceTextureGLToGLTest()
45 mProducerEglContext = eglCreateContext(mEglDisplay, mGlConfig, in SetUpWindowAndContext()
48 ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext); in SetUpWindowAndContext()
52 if (mProducerEglContext != EGL_NO_CONTEXT) { in TearDown()
53 eglDestroyContext(mEglDisplay, mProducerEglContext); in TearDown()
62 EGLContext mProducerEglContext; variable
DSurfaceTextureGLToGL_test.cpp40 mProducerEglSurface, mProducerEglContext)); in TEST_F()
94 mProducerEglSurface, mProducerEglContext)); in TEST_F()
164 mProducerEglSurface, mProducerEglContext)); in TEST_F()
172 mProducerEglSurface, mProducerEglContext)); in TEST_F()
210 mProducerEglSurface, mProducerEglContext)); in TEST_F()
218 mProducerEglSurface, mProducerEglContext)); in TEST_F()
267 mProducerEglSurface, mProducerEglContext)); in TEST_F()
305 mProducerEglSurface, mProducerEglContext)); in TEST_F()
353 mProducerEglSurface, mProducerEglContext)); in TEST_F()
416 mProducerEglSurface, mProducerEglContext)); in TEST_F()
[all …]
DSurfaceTextureGLThreadToGL.h68 mProducerEglContext = producerEglContext; in setEglObjects()
73 mProducerEglSurface, mProducerEglContext); in threadLoop()
89 EGLContext mProducerEglContext; variable
173 mProducerEglContext); in runProducerThread()