Searched refs:mProjectedDisplayList (Results 1 – 2 of 2) sorted by relevance
143 if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) || in forceDraw()157 if (mProjectedDisplayList) { in forceDraw()159 LOG_ALWAYS_FATAL_IF(!mProjectedDisplayList->mProjectedOutline); in forceDraw()160 const bool shouldClip = mProjectedDisplayList->mProjectedOutline->getPath(); in forceDraw()162 canvas->setMatrix(mProjectedDisplayList->mParentMatrix); in forceDraw()164 canvas->clipPath(*mProjectedDisplayList->mProjectedOutline->getPath()); in forceDraw()166 drawBackwardsProjectedNodes(canvas, *mProjectedDisplayList); in forceDraw()
84 mProjectedDisplayList = projectedDisplayList; in setProjectedDisplayList()150 SkiaDisplayList* mProjectedDisplayList = nullptr; variable