Searched refs:mRawStatesPending (Results 1 – 2 of 2) sorted by relevance
4273 mRawStatesPending.clear(); in reset()4335 const RawState* last = mRawStatesPending.empty() ? in sync()4336 &mCurrentRawState : &mRawStatesPending.back(); in sync()4339 mRawStatesPending.emplace_back(); in sync()4341 RawState* next = &mRawStatesPending.back(); in sync()4380 mRawStatesPending.clear(); in processRawTouches()4388 const size_t N = mRawStatesPending.size(); in processRawTouches()4391 const RawState& next = mRawStatesPending[count]; in processRawTouches()4408 mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count); in processRawTouches()
1238 std::vector<RawState> mRawStatesPending; variable