Searched refs:mRenderComplete (Results 1 – 3 of 3) sorted by relevance
91 private boolean mRenderComplete; field in TiledImageRenderer418 mRenderComplete = true; in draw()460 if (mRenderComplete) { in draw()467 return mRenderComplete || mPreview != null; in draw()611 mRenderComplete = false; in drawTile()614 mRenderComplete = false; in drawTile()
1413 mRenderComplete = true; in guardedRun()1669 mRenderComplete = false; in requestRenderAndNotify()1740 mRenderComplete = false; in onResume()1742 while ((! mExited) && mPaused && (!mRenderComplete)) { in onResume()1761 mRenderComplete = false; in onWindowResize()1775 while (! mExited && !mPaused && !mRenderComplete in onWindowResize()1842 private boolean mRenderComplete; field in GLSurfaceView.GLThread
51899 Landroid/opengl/GLSurfaceView$GLThread;->mRenderComplete:Z