Searched refs:mRepaintEverything (Results 1 – 2 of 2) sorted by relevance
1622 mRepaintEverything = true; in updateVrFlinger()1690 refreshNeeded |= mRepaintEverything; in onMessageReceived()1733 const bool repaintEverything = mRepaintEverything.exchange(false); in handleMessageRefresh()5509 mRepaintEverything = true; in repaintEverything()5514 mRepaintEverything = true; in repaintEverythingForHWC()
945 std::atomic<bool> mRepaintEverything = false; variable