Searched refs:mSchedulePipModeChangedState (Results 1 – 1 of 1) sorted by relevance
173 private @SchedulePipModeChangedState int mSchedulePipModeChangedState; field in BoundsAnimationController.BoundsAnimator197 mSchedulePipModeChangedState = schedulePipModeChangedState; in BoundsAnimator()223 + " mSchedulePipModeChangedState=" + mSchedulePipModeChangedState); in onAnimationStart()238 mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START, in onAnimationStart()248 mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in onAnimationStart()329 if (mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in onAnimationUpdate()330 mSchedulePipModeChangedState = SCHEDULE_PIP_MODE_CHANGED_ON_END; in onAnimationUpdate()363 mTarget.onAnimationEnd(mSchedulePipModeChangedState == in onAnimationEnd()482 prevSchedulePipModeChangedState = existing.mSchedulePipModeChangedState; in animateBoundsImpl()485 if (existing.mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in animateBoundsImpl()[all …]