Searched refs:mSfConnectionHandle (Results 1 – 4 of 4) sorted by relevance
59 if (mSfConnectionHandle && late.sf != mOffsets.load().sf) { in setPhaseOffsets()60 mScheduler->setPhaseOffset(mSfConnectionHandle, late.sf); in setPhaseOffsets()84 mSfConnectionHandle = sfConnectionHandle; in setSchedulerAndHandles()162 if (mSfConnectionHandle != nullptr) { in updateOffsets()163 mScheduler->setPhaseOffset(mSfConnectionHandle, desired.sf); in updateOffsets()192 Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr; variable
343 auto& mutableSfConnectionHandle() { return mFlinger->mSfConnectionHandle; } in mutableSfConnectionHandle()
627 mSfConnectionHandle = mScheduler->createConnection("sf", mPhaseOffsets->getCurrentSfOffset(), in init()632 mEventQueue->setEventConnection(mScheduler->getEventConnection(mSfConnectionHandle)); in init()634 mSfConnectionHandle.get()); in init()1263 mEventQueue->setEventThread(mScheduler->getEventThread(mSfConnectionHandle), in enableVSyncInjections()1374 vsyncSource == eVsyncSourceSurfaceFlinger ? mSfConnectionHandle : mAppConnectionHandle; in createDisplayEventConnection()2561 mScheduler->hotplugReceived(mSfConnectionHandle, displayId, connected); in dispatchDisplayHotplugEvent()5318 mScheduler->setPhaseOffset(mSfConnectionHandle, static_cast<nsecs_t>(n)); in onTransact()
1116 sp<Scheduler::ConnectionHandle> mSfConnectionHandle; variable