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Searched refs:mSrgbToXyz (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h182 mat4 mSrgbToXyz; variable
DGLESRenderEngine.cpp397 mSrgbToXyz = mat4(srgb.getRGBtoXYZ()); in GLESRenderEngine()
407 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz; in GLESRenderEngine()
408 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz; in GLESRenderEngine()
1187 managedState.inputTransformMatrix = mSrgbToXyz; in drawMesh()