Searched refs:mTileState (Results 1 – 2 of 2) sorted by relevance
483 if (tile.mTileState == STATE_ACTIVATED) { in queueForDecode()484 tile.mTileState = STATE_IN_QUEUE; in queueForDecode()494 if (tile.mTileState != STATE_IN_QUEUE) { in decodeTile()497 tile.mTileState = STATE_DECODING; in decodeTile()501 if (tile.mTileState == STATE_RECYCLING) { in decodeTile()502 tile.mTileState = STATE_RECYCLED; in decodeTile()510 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; in decodeTile()523 tile.mTileState = STATE_ACTIVATED; in obtainTile()533 if (tile.mTileState == STATE_DECODING) { in recycleTile()534 tile.mTileState = STATE_RECYCLING; in recycleTile()[all …]
62 private boolean mTileState; field in QSTileBaseView222 if (mTileState != newState) { in handleStateChanged()224 mTileState = newState; in handleStateChanged()286 boolean b = mClicked ? !mTileState : mTileState; in onInitializeAccessibilityEvent()303 boolean b = mClicked ? !mTileState : mTileState; in onInitializeAccessibilityNodeInfo()326 sb.append(", tileState=" + mTileState); in toString()