Home
last modified time | relevance | path

Searched refs:mUseAffinity (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/src/swappy/
DChoreographerFilter.cpp112 mUseAffinity = Settings::getInstance()->getUseAffinity(); in ChoreographerFilter()
136 mThreadPool.push_back(std::thread([this, thread]() { threadMain(mUseAffinity, thread); })); in launchThreadsLocked()
156 if (useAffinity == mUseAffinity) { in onSettingsChanged()
161 mUseAffinity = useAffinity; in onSettingsChanged()
DSettings.cpp57 mUseAffinity = tf; in setUseAffinity()
76 return mUseAffinity; in getUseAffinity()
DSettings.h60 bool mUseAffinity GUARDED_BY(mMutex) = true;
DChoreographerFilter.h47 bool mUseAffinity = true; variable