Searched refs:mUserRotation (Results 1 – 2 of 2) sorted by relevance
96 private int mUserRotation = Surface.ROTATION_0; field in DisplayRotation284 mUserRotation = userRotation; in restoreSettings()316 if (mUserRotation != userRotation) { in setUserRotation()317 mUserRotation = userRotation; in setUserRotation()334 setUserRotation(WindowManagerPolicy.USER_ROTATION_FREE, mUserRotation); in thawRotation()395 return mUserRotation; in getUserRotation()529 + "); user=" + mUserRotation + " " in rotationForOrientation()536 return mUserRotation; in rotationForOrientation()558 preferredRotation = mUserRotation; in rotationForOrientation()637 preferredRotation = mUserRotation; in rotationForOrientation()[all …]
103 private int mUserRotation = Surface.ROTATION_0; field in DisplayWindowSettings.Entry127 mUserRotation = copyFrom.mUserRotation; in Entry()145 && mUserRotation == Surface.ROTATION_0 in isEmpty()212 entry.mUserRotation = rotation; in setUserRotation()408 entry.mUserRotation, entry.mFixedToUserRotation); in applySettingsToDisplayLocked()541 entry.mUserRotation = getIntAttribute(parser, "userRotation", in readDisplay()618 if (entry.mUserRotation != Surface.ROTATION_0) { in writeSettings()619 out.attribute(null, "userRotation", Integer.toString(entry.mUserRotation)); in writeSettings()