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Searched refs:matrixHandle (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DMatrix.cpp58 static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, in mapPoints() argument
61 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in mapPoints()
78 jlong matrixHandle, jobjectArray dst, jobject src) { in mapRect__RectFRectF() argument
79 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in mapRect__RectFRectF()
88 jlong matrixHandle, jobject src, jobject dst, jint stfHandle) { in setRectToRect() argument
89 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setRectToRect()
99 jlong matrixHandle, jfloatArray jsrc, jint srcIndex, in setPolyToPoly() argument
101 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setPolyToPoly()
119 static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, in getValues() argument
121 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getValues()
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DPathMeasure.cpp113 jlong matrixHandle, jint flags) { in getMatrix() argument
115 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getMatrix()
DPath.cpp197 jlong matrixHandle) { in addPath__PathMatrix() argument
200 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in addPath__PathMatrix()
214 … static void transform__MatrixPath(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle, in transform__MatrixPath() argument
217 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in transform__MatrixPath()
222 static void transform__Matrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle) { in transform__Matrix() argument
224 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in transform__Matrix()
DCamera.cpp91 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { in Camera_getMatrix() argument
92 SkMatrix* native_matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in Camera_getMatrix()
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp132 static void getMatrix(jlong canvasHandle, jlong matrixHandle) { in getMatrix() argument
133 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getMatrix()
137 static void setMatrix(jlong canvasHandle, jlong matrixHandle) { in setMatrix() argument
138 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setMatrix()
142 static void concat(jlong canvasHandle, jlong matrixHandle) { in concat() argument
143 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in concat()
467 jlong matrixHandle, jlong paintHandle) { in drawBitmapMatrix() argument
468 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in drawBitmapMatrix()