Searched refs:matrixMode (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/opengl/libs/GLES2/ |
D | gl2ext_api.in | 1237 void API_ENTRY(glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat *m) { 1238 CALL_GL_API(glMatrixLoad3x2fNV, matrixMode, m); 1240 void API_ENTRY(glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat *m) { 1241 CALL_GL_API(glMatrixLoad3x3fNV, matrixMode, m); 1243 void API_ENTRY(glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat *m) { 1244 CALL_GL_API(glMatrixLoadTranspose3x3fNV, matrixMode, m); 1246 void API_ENTRY(glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat *m) { 1247 CALL_GL_API(glMatrixMult3x2fNV, matrixMode, m); 1249 void API_ENTRY(glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat *m) { 1250 CALL_GL_API(glMatrixMult3x3fNV, matrixMode, m); [all …]
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 73 c->transforms.matrixMode = GL_MODELVIEW; in ogles_init_matrix() 496 switch (matrixMode) { in invalidate() 916 c->transforms.matrixMode = mode; in glMatrixMode()
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D | context.h | 511 GLenum matrixMode; member
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/frameworks/native/opengl/include/GLES2/ |
D | gl2ext.h | 3122 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3123 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3124 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m… 3125 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3126 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3127 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m… 3199 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3200 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3201 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3202 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); [all …]
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/frameworks/native/opengl/libs/ |
D | entries.in | 571 GL_ENTRY(void, glMatrixLoad3x2fNV, GLenum matrixMode, const GLfloat *m) 572 GL_ENTRY(void, glMatrixLoad3x3fNV, GLenum matrixMode, const GLfloat *m) 574 GL_ENTRY(void, glMatrixLoadTranspose3x3fNV, GLenum matrixMode, const GLfloat *m) 580 GL_ENTRY(void, glMatrixMult3x2fNV, GLenum matrixMode, const GLfloat *m) 581 GL_ENTRY(void, glMatrixMult3x3fNV, GLenum matrixMode, const GLfloat *m) 582 GL_ENTRY(void, glMatrixMultTranspose3x3fNV, GLenum matrixMode, const GLfloat *m)
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/frameworks/base/opengl/java/android/opengl/ |
D | GLLogWrapper.java | 407 private String getMatrixMode(int matrixMode) { in getMatrixMode() argument 408 switch (matrixMode) { in getMatrixMode() 416 return getHex(matrixMode); in getMatrixMode()
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