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Searched refs:maxLod (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/rsov/driver/
DrsovAllocation.cpp364 int maxLod = 2; in rsovAllocationData2D() local
366 maxLod = 3; in rsovAllocationData2D()
370 maxLod = 3; in rsovAllocationData2D()
373 while (lod < maxLod) { in rsovAllocationData2D()
/frameworks/rs/driver/
DrsdAllocation.cpp881 int maxLod = 2; in rsdAllocationData2D() local
883 maxLod = 3; in rsdAllocationData2D()
887 maxLod = 3; in rsdAllocationData2D()
890 while (lod < maxLod) { in rsdAllocationData2D()
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/
Dcube.c1809 .maxLod = 0.0f, in demo_prepare_textures()
/frameworks/native/vulkan/api/
Dvulkan.api4332 f32 maxLod