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Searched refs:maxTextureImageUnits (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdGL.h51 int32_t maxTextureImageUnits; member
DrsdGL.cpp141 dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits); in DumpDebug()
375 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits); in rsdGLInit()