Home
last modified time | relevance | path

Searched refs:modColor (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/cmds/flatland/
DComposers.cpp48 float modColor[4] = { 1.0f, 1.0f, 1.0f, 1.0f }; in blit() local
49 return modBlit(texName, texMatrix, modColor, x, y, w, h); in blit()
52 bool modBlit(GLuint texName, const float* texMatrix, float* modColor, in modBlit() argument
84 glUniform4fv(mModColorUniformLoc, 1, modColor); in modBlit()
211 float modColor[4] = { .75f, .75f, .75f, .75f }; in blend() local
221 result = mBlitter.modBlit(texName, texMatrix, modColor, in blend()
250 float modColor[4] = { .75f, .75f, .75f, .75f }; in blendShrink() local
268 result = mBlitter.modBlit(texName, texMatrix, modColor, in blendShrink()