Searched refs:moveNeeded (Results 1 – 1 of 1) sorted by relevance
4810 bool moveNeeded = updateMovedPointers( in dispatchTouches() local4819 moveNeeded = true; in dispatchTouches()4839 if (moveNeeded && !moveIdBits.isEmpty()) { in dispatchTouches()5337 bool moveNeeded = false; in dispatchPointerGestures() local5343 moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties, in dispatchPointerGestures()5349 moveNeeded = true; in dispatchPointerGestures()5392 if (moveNeeded) { in dispatchPointerGestures()