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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DQuaternion.java125 double n0 = 2 * (x[0] * (v0 * x[0] - (x[2] * v2 - x[3] * v1)) + s * x[1]) - v0; in rotateVec() local
129 return new double[]{n0, n1, n2}; in rotateVec()
/frameworks/opt/gamesdk/src/tuningfork/tools/validation/
Dgradlew.bat13 set APP_BASE_NAME=%~n0
/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/
Dgradlew.bat16 set APP_BASE_NAME=%~n0
/frameworks/base/tests/TouchLatency/
Dgradlew.bat16 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/third_party/cube/
Dgradlew.bat16 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/
Dgradlew.bat13 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/samples/bouncyball/
Dgradlew.bat16 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/samples/unitypackaging/
Dgradlew.bat13 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/samples/cube/
Dgradlew.bat16 set APP_BASE_NAME=%~n0
/frameworks/opt/gamesdk/
Dgradlew.bat13 set APP_BASE_NAME=%~n0
/frameworks/rs/support/java/src/androidx/renderscript/
DScriptGroup.java856 for (Node n0 : mNodes) { in calcOrder()
857 if (n0.mInputs.size() == 0) { in calcOrder()
861 ret &= calcOrderRecurse(n0, 1); in calcOrder()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap.h756 bool operator()(const Key* n0, const Key* n1) const { return *n0 < *n1; } in operator()