Searched refs:name_base (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetActiveAttrib.cpp | 17 char *name_base = (char *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
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D | glGetActiveUniform.cpp | 17 char *name_base = (char *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | glGetTransformFeedbackVarying.cpp | 17 char *name_base = (char *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 1848 char *name_base = (char *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 1912 name_base = (char *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1914 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1927 if (name_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1928 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 2172 char *name_base = (char *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 2236 name_base = (char *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2238 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2251 if (name_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2252 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | android_opengl_GLES30.cpp | 2147 char *name_base = (char *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 2211 name_base = (char *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2213 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2226 if (name_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2227 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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