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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Ddefault_value_objectwriter.cc297 std::vector<Node*> new_children; in PopulateChildren() local
325 new_children.push_back(children_[found->second]); in PopulateChildren()
373 new_children.push_back(child.release()); in PopulateChildren()
380 new_children.insert(new_children.begin(), children_[i]); in PopulateChildren()
383 children_.swap(new_children); in PopulateChildren()