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Searched refs:nextTextureImage (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp282 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked() local
307 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()
/frameworks/native/libs/gui/
DGLConsumer.cpp415 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked() local
441 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()