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Searched refs:noDuplication (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/third_party/jsoncpp/
Djsoncpp.cpp2642 : cstr_(other.storage_.policy_ != noDuplication && other.cstr_ != 0 in CZString()
2646 ? (static_cast<DuplicationPolicy>(other.storage_.policy_) == noDuplication in CZString()
2647 ? noDuplication : duplicate) in CZString()
2703 bool Value::CZString::isStaticString() const { return storage_.policy_ == noDuplication; } in isStaticString()
3392 key, static_cast<unsigned>(strlen(key)), CZString::noDuplication); // NOTE! in resolveReference()
3436 CZString actualKey(key, static_cast<unsigned>(cend-key), CZString::noDuplication); in find()
3500 CZString actualKey(key, static_cast<unsigned>(cend-key), CZString::noDuplication); in removeMember()
Djson.h593 noDuplication = 0, enumerator