Searched refs:num_exts (Results 1 – 1 of 1) sorted by relevance
2567 int num_exts = egl_get_num_extensions_for_current_context(); in glGetBooleanvImpl() local2568 if (num_exts >= 0) { in glGetBooleanvImpl()2569 *data = num_exts > 0 ? GL_TRUE : GL_FALSE; in glGetBooleanvImpl()2580 int num_exts = egl_get_num_extensions_for_current_context(); in glGetFloatvImpl() local2581 if (num_exts >= 0) { in glGetFloatvImpl()2582 *data = (GLfloat)num_exts; in glGetFloatvImpl()2593 int num_exts = egl_get_num_extensions_for_current_context(); in glGetIntegervImpl() local2594 if (num_exts >= 0) { in glGetIntegervImpl()2595 *data = (GLint)num_exts; in glGetIntegervImpl()2606 int num_exts = egl_get_num_extensions_for_current_context(); in glGetInteger64vImpl() local[all …]