Searched refs:num_layers (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/vulkan/tools/ |
D | vkinfo.cpp | 193 uint32_t num_layers = sizeof(kValidationLayers) / sizeof(char*); in GatherGpuInfo() local 200 .enabledLayerCount = (options.validate) ? num_layers : 0, in GatherGpuInfo() 262 uint32_t num_layers = sizeof(kValidationLayers) / sizeof(char*); in GatherInfo() local 277 .enabledLayerCount = (options.validate) ? num_layers : 0, in GatherInfo()
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/frameworks/native/opengl/include/EGL/ |
D | eglext.h | 808 …y, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers); 817 …y, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
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