Searched refs:number_of_children (Results 1 – 2 of 2) sorted by relevance
390 node->type()->name() != kAnyType && node->number_of_children() == 1) { in MaybePopulateChildrenOfAny()491 if (child->kind() == OBJECT && child->number_of_children() == 0) { in StartObject()575 if (current_->number_of_children() > 1 && current_->type() != NULL) { in RenderDataPiece()
177 int number_of_children() const { return children_.size(); } in number_of_children() function