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Searched refs:oldLimit (Results 1 – 9 of 9) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/src/main/java/com/google/protobuf/nano/
DCodedInputByteBufferNano.java221 final int oldLimit = pushLimit(length); in readMessage() local
226 popLimit(oldLimit); in readMessage()
436 final int oldLimit = recursionLimit; in setRecursionLimit() local
438 return oldLimit; in setRecursionLimit()
461 final int oldLimit = sizeLimit; in setSizeLimit() local
463 return oldLimit; in setSizeLimit()
483 final int oldLimit = currentLimit; in pushLimit() local
484 if (byteLimit > oldLimit) { in pushLimit()
491 return oldLimit; in pushLimit()
511 public void popLimit(final int oldLimit) { in popLimit() argument
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DInternalNano.java402 final int oldLimit = input.pushLimit(length); in mergeMapEntry() local
424 input.popLimit(oldLimit); in mergeMapEntry()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/core/src/main/java/com/google/protobuf/
DCodedInputStream.java477 final int oldLimit = pushLimit(length); in readMessage() local
482 popLimit(oldLimit); in readMessage()
495 final int oldLimit = pushLimit(length); in readMessage() local
500 popLimit(oldLimit); in readMessage()
926 final int oldLimit = recursionLimit; in setRecursionLimit() local
928 return oldLimit; in setRecursionLimit()
952 final int oldLimit = sizeLimit; in setSizeLimit() local
954 return oldLimit; in setSizeLimit()
983 final int oldLimit = currentLimit; in pushLimit() local
984 if (byteLimit > oldLimit) { in pushLimit()
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DMapEntryLite.java202 final int oldLimit = input.pushLimit(length); in parseInto() local
223 input.popLimit(oldLimit); in parseInto()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DCodedInputStream.cs572 int oldLimit = PushLimit(length); in ReadMessage()
582 PopLimit(oldLimit); in ReadMessage()
935 int oldLimit = currentLimit; in PushLimit()
936 if (byteLimit > oldLimit) in PushLimit()
944 return oldLimit; in PushLimit()
966 internal void PopLimit(int oldLimit) in PopLimit() argument
968 currentLimit = oldLimit; in PopLimit()
DFieldCodec.cs296 int oldLimit = input.PushLimit(length); in Read()
313 input.PopLimit(oldLimit); in Read()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBCodedInputStream.m292 size_t oldLimit = state->currentLimit;
293 if (byteLimit > oldLimit) {
297 return oldLimit;
301 size_t oldLimit) {
302 state->currentLimit = oldLimit;
470 size_t oldLimit = GPBCodedInputStreamPushLimit(&state_, length);
475 GPBCodedInputStreamPopLimit(&state_, oldLimit);
486 size_t oldLimit = GPBCodedInputStreamPushLimit(&state_, length);
492 GPBCodedInputStreamPopLimit(&state_, oldLimit);
DGPBCodedInputStream_PackagePrivate.h108 size_t oldLimit);
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Collections/
DRepeatedField.cs104 int oldLimit = input.PushLimit(length); in AddEntriesFrom()
109 input.PopLimit(oldLimit); in AddEntriesFrom()