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/frameworks/av/media/libaudioprocessing/
DBufferProviders.cpp466 const size_t outputDesired = pBuffer->frameCount - mRemaining; in getNextBuffer() local
470 ? outputDesired : outputDesired * mPlaybackRate.mSpeed + 1; in getNextBuffer()
489 dstAvailable = std::min(mLocalBufferFrameCount - mRemaining, outputDesired); in getNextBuffer()