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Searched refs:pFrustum (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/android/opengl/
Dutil.cpp399 static bool sphereHitsFrustum(const float* pFrustum, const float* pSphere) { in sphereHitsFrustum() argument
404 for (int i = 0; i < 6; i++, pFrustum += 4) { in sphereHitsFrustum()
405 if (signedDistance(pFrustum, x, y, z) <= negRadius) { in sphereHitsFrustum()