Searched refs:pMute (Results 1 – 6 of 6) sorted by relevance
46 SLboolean *pMute) in IMIDIMuteSolo_GetChannelMute() argument50 if (channel > 15 || (NULL == pMute)) { in IMIDIMuteSolo_GetChannelMute()57 *pMute = (mask >> channel) & 1; in IMIDIMuteSolo_GetChannelMute()149 static SLresult IMIDIMuteSolo_GetTrackMute(SLMIDIMuteSoloItf self, SLuint16 track, SLboolean *pMute) in IMIDIMuteSolo_GetTrackMute() argument155 if (!(track < thiz->mTrackCount) || NULL == pMute) { in IMIDIMuteSolo_GetTrackMute()161 *pMute = (mask >> track) & 1; in IMIDIMuteSolo_GetTrackMute()
100 static SLresult IVolume_GetMute(SLVolumeItf self, SLboolean *pMute) in IVolume_GetMute() argument104 if (NULL == pMute) { in IVolume_GetMute()111 *pMute = mute; in IVolume_GetMute()
58 static SLresult IMuteSolo_GetChannelMute(SLMuteSoloItf self, SLuint8 chan, SLboolean *pMute) in IMuteSolo_GetChannelMute() argument62 if (NULL == pMute) { in IMuteSolo_GetChannelMute()86 *pMute = mute; in IMuteSolo_GetChannelMute()
111 static SLresult I3DSource_GetRolloffMaxDistanceMute(SL3DSourceItf self, SLboolean *pMute) in I3DSource_GetRolloffMaxDistanceMute() argument115 if (NULL == pMute) { in I3DSource_GetRolloffMaxDistanceMute()122 *pMute = mute; in I3DSource_GetRolloffMaxDistanceMute()
1313 SLboolean *pMute1834 SLboolean *pMute1938 SLboolean *pMute2089 SLboolean *pMute2113 SLboolean *pMute
927 XAboolean * pMute