Searched refs:pingRenderLocked (Results 1 – 1 of 1) sorted by relevance
168 pingRenderLocked(false /* drawImmediate */); in setTargetRect()180 pingRenderLocked(false /* drawImmediate */); in onConfigurationChange()205 pingRenderLocked(false /* drawImmediate */); in releaseRenderer()298 pingRenderLocked(true /* drawImmediate */); in onRequestDraw()408 private void pingRenderLocked(boolean drawImmediate) { in pingRenderLocked() method in BackdropFrameRenderer