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Searched refs:playSoundsAllowed (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimationUtil.h29 bool playSoundsAllowed();
DBootAnimationUtil.cpp77 bool playSoundsAllowed() { in playSoundsAllowed() function
Daudioplay.cpp360 if (playNumber == 0 && part.audioData && playSoundsAllowed()) { in playPart()