Searched refs:playerEffectSend (Results 1 – 2 of 2) sorted by relevance
/frameworks/wilhelm/tests/sandbox/ |
D | reverb.c | 439 SLEffectSendItf playerEffectSend; in main() local 440 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend); in main() 446 result = (*playerEffectSend)->IsEnabled(playerEffectSend, outputMixPresetReverb, in main() 452 result = (*playerEffectSend)->GetDirectLevel(playerEffectSend, &directLevel); in main() 457 result = (*playerEffectSend)->GetSendLevel(playerEffectSend, outputMixPresetReverb, in main() 463 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, in main() 466 result = (*playerEffectSend)->IsEnabled(playerEffectSend, outputMixPresetReverb, in main() 470 result = (*playerEffectSend)->GetDirectLevel(playerEffectSend, &directLevel); in main() 473 result = (*playerEffectSend)->GetSendLevel(playerEffectSend, outputMixPresetReverb, in main() 482 result = (*playerEffectSend)->IsEnabled(playerEffectSend, in main() [all …]
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D | playbq.cpp | 419 SLEffectSendItf playerEffectSend; in main() local 420 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend); in main() 422 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, mixEnvironmentalReverb, in main()
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