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Searched refs:playerEnvironmentalName (Results 1 – 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dreverb.c88 char *playerEnvironmentalName = NULL; variable
266 playerEnvironmentalName = &arg[14]; in main()
298 if (NULL != playerEnvironmentalName) { in main()
299 envSettings = lookupEnvName(playerEnvironmentalName); in main()
302 "available names are:\n", prog, playerEnvironmentalName); in main()
560 if (playerEnvironmentalName != NULL) { in main()