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Searched refs:point4 (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
Dvertex.cpp177 mvit.point4(&mvit, &equation, &equation); in clipPlanex()
Dlight.cpp225 c->transforms.mvui.point4(&c->transforms.mvui, in validate_light_mvi()
387 mv.point4(&mv, &o, &v->obj); in lightVertex()
537 mv.point4(&mv, &light.position, reinterpret_cast<vec4_t const*>(params)); in lightxv()
Dmatrix.cpp177 point4 = point4__nop; in loadIdentity()
200 point4 = point4__generic; in picker()
213 point4 = point4__mvui; in picker()
Dcontext.h430 void (*point4)(transform_t const* t, vec4_t*, vec4_t const*); member