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Searched refs:preserved (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/driver/runtime/
DNOTICE7 is preserved.
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp490 bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, in setPreserveBuffer() local
492 if (!preserved) { in setPreserveBuffer()
498 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); in setPreserveBuffer()
505 return preserved; in setPreserveBuffer()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dany.proto129 // lookup. Therefore, binary compatibility needs to be preserved
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt838 * Unknown fields are now preserved after parsing.