Searched refs:preserved (Results 1 – 4 of 4) sorted by relevance
7 is preserved.
490 bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, in setPreserveBuffer() local492 if (!preserved) { in setPreserveBuffer()498 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); in setPreserveBuffer()505 return preserved; in setPreserveBuffer()
129 // lookup. Therefore, binary compatibility needs to be preserved
838 * Unknown fields are now preserved after parsing.