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Searched refs:primitive (Results 1 – 21 of 21) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectsource_test.cc192 Primitive primitive; in PrepareRepeatedPrimitive() local
193 primitive.add_rep_fix32(3201); in PrepareRepeatedPrimitive()
194 primitive.add_rep_fix32(0); in PrepareRepeatedPrimitive()
195 primitive.add_rep_fix32(3202); in PrepareRepeatedPrimitive()
196 primitive.add_rep_u32(3203); in PrepareRepeatedPrimitive()
197 primitive.add_rep_u32(0); in PrepareRepeatedPrimitive()
198 primitive.add_rep_i32(0); in PrepareRepeatedPrimitive()
199 primitive.add_rep_i32(3204); in PrepareRepeatedPrimitive()
200 primitive.add_rep_i32(3205); in PrepareRepeatedPrimitive()
201 primitive.add_rep_sf32(3206); in PrepareRepeatedPrimitive()
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/frameworks/native/libs/renderengine/
DMesh.cpp24 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) in Mesh() argument
28 mPrimitive(primitive) { in Mesh()
/frameworks/native/libs/renderengine/include/renderengine/
DMesh.h35 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwrappers.proto31 // Wrappers for primitive (non-message) types. These types are useful
33 // where we need to distinguish between the absence of a primitive
Ddescriptor.proto467 // The packed option can be enabled for repeated primitive fields to enable
/frameworks/base/core/proto/android/
Dprivacy.proto63 // Flags used to annotate a message which all its unset primitive fields inhert this tag.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/util/src/main/java/com/google/protobuf/util/
DJsonFormat.java1296 JsonPrimitive primitive = (JsonPrimitive) json; in mergeValue() local
1297 if (primitive.isBoolean()) { in mergeValue()
1298 builder.setField(type.findFieldByName("bool_value"), primitive.getAsBoolean()); in mergeValue()
1299 } else if (primitive.isNumber()) { in mergeValue()
1300 builder.setField(type.findFieldByName("number_value"), primitive.getAsDouble()); in mergeValue()
1302 builder.setField(type.findFieldByName("string_value"), primitive.getAsString()); in mergeValue()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/src/test/java/com/google/protobuf/nano/
Dmap_test.proto58 // Test all the other primitive types. As the key and value are not coupled in
/frameworks/rs/script_api/include/
Drs_graphics.rsh157 RS_PRIMITIVE_INVALID = 100 // Invalid primitive
764 …* primitiveIndex: for meshes that contain multiple primitive groups this parameter specifies the…
1064 * allocation if only the primitive is specified
1084 * rsgMeshGetPrimitive: Return the primitive
1088 * Returns the primitive describing how a part of the mesh is
1093 * index: index of the primitive
1095 * Returns: primitive describing how the mesh is rendered
1119 …* Returns: number of primitive groups in the mesh. This would include simple primitives as well as…
Drs_allocation_data.rsh1084 * For primitive types, always use the latter as it is more efficient.
2690 * rsSetElementAt_int4(). For primitive types, always use the latter as it is
/frameworks/rs/script_api/
Drs_graphics.spec720 allocation if only the primitive is specified
731 summary: Return the primitive
733 Returns the primitive describing how a part of the mesh is
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/testdata/
Dbooks.proto92 // All primitive types
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/
DREADME.md205 IMPORTANT: This option costs an extra 4 bytes per primitive field in
243 field. For primitive types, these fields use the Java reference types
244 such as java.lang.Integer instead of primitive types such as int.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DREADME.md114 For primitive type fields (ints, floats, bools, enum) in messages defined in a
DGPBMessage.m998 // memcpy took care of the rest of the primitive fields if they were set.
2180 NSCAssert(NO, @"Non primitive types can't be packed");
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt414 - Added missing support for parsing repeated primitive fields in packed or
442 * Changed repeated primitive fields to use packed serialization by default in
637 1. Removal of field presence logic for primitive value fields, removal
762 * Repeated primitive extensions are now packable. The
1020 * Repeated fields of primitive types (types other that string, group, and
/frameworks/base/tools/aapt2/
DResources.proto350 // A value that represents a primitive data type (float, int, boolean, etc.).
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/
Ddescriptor.proto354 // The packed option can be enabled for repeated primitive fields to enable
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/
Ddescriptor.proto354 // The packed option can be enabled for repeated primitive fields to enable
/frameworks/base/core/proto/android/providers/settings/
Dglobal.proto780 // msg_privacy settings don't apply to sub messages, only to primitive
/frameworks/native/vulkan/api/
Dvulkan.api4568 …maxTessellationGenerationLevel /// max level supported by tess primitive generator