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/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp252 EffectVector *procDesc; in addOutputSessionEffects() local
254 procDesc = new EffectVector(audioSession); in addOutputSessionEffects()
255 mOutputSessions.add(audioSession, procDesc); in addOutputSessionEffects()
258 procDesc = mOutputSessions.valueAt(idx); in addOutputSessionEffects()
260 procDesc->mRefCount++; in addOutputSessionEffects()
263 audioSession, procDesc->mRefCount); in addOutputSessionEffects()
264 if (procDesc->mRefCount == 1) { in addOutputSessionEffects()
281 procDesc->mEffects.add(fx); in addOutputSessionEffects()
284 procDesc->setProcessorEnabled(true); in addOutputSessionEffects()
305 EffectVector *procDesc = mOutputSessions.valueAt(index); in releaseOutputSessionEffects() local
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